When Goth Defended The Main
I remember the day well. It was on the muddy delta of Operation Hastings in a critical GA ladder match that was as I recall, a do or die affair as far as TEA's continued presence in the pointy end of the ladder was concerned. The usual feared collection of TEA warriors was assembled, having practiced the map for hours with each player an integral and well-oiled cog in the machinery of the TEA behemoth that was poised to tear the arse out of whatever hapless opposition had made the dire miscalculation of challenging us on our "home ground". Goth had also turned up, having clicked the wrong Start Menu item and launched BFV accidently.
The customary pre-match douchbaggery consisting of various nade-to-arse combinations and other inventive teamkilling faded away as the countdown to the main event approached, and serious game-faces emerged. Splado and Jay ran to their Hueys, Tsunami tongued the throat of his smoking LAW, and Tossed alt-tabbed out to google BRDM while I jogged lazily to the "Peugeot of the Skies", aka the Coirsair. It was then that we noticed Goth entangled in some barbed wire, twisting and turning with sloth-like agility to free himself as fierce deficits of motor agility were brought to bear on the keyboard of our unfortunate teammate. As I slowly performed my relaxing pre-game ritual of stroking myself in the cockpit, I noted with relief the exhaustion of Goth's health bar and inevitable death, since a respawn would free him from his wiry coffin.
TS cracked with a few last minute strategies: "Todes, STFU about the accuracy", "Admiral get a REAL CLOSE look inside those Mi8's", "tooly, the server password is still Tango India Delta Yankee" and some anciliary remarks about the best routes to press our offence. Defence of the crucial main base wasn't really considered, since during any match on this map it was virtually a given. In previous matches, it had been possible to mount an impregnable defence of the main armed with nothing more than a revolver, with some bored backliners amusing themselves by doing it with a plantation knife only. On one occasion, Dave completed the objective without equipping a weapon at all, havingly simply run up behind some lone attactker and bunted them into the muddy stream to drown. A recent patch had introduced a fearsome Quad-4 0.50cal cannon mounted dead centre, with sweeping and far-reaching lines to every conceivable enfilade in proximity, making what was already a dead easy job one that was impossible to get wrong. Or so we thought...
As the pre-came countdown timer reached 0, I hit the throttle and felt the lethargic bucket of metallic crap that was the Corsair slowly think about lumbering forward. Zipping up my pants, I noted the figure of Goth sitting happily in the Quad-4, a ridiculous and idiotic expression pasted across his face as he gayly alternated between attempting to shoot a smiley face into the side of a hut, and attempting to shoot down a cloud. The hueys were already off, with Splado filling TS with excited chatter about the effect of the upcoming kills on his stats, and the strains of "Ride of the Valykaries" echoing through the hlls. By the time my shit bucket had unstuck itself from the runway, the first two flags were already ours, and NVA corpses stained the ground. I sighted the enemy mi8 on the radar and set of on an itercepting bearing, wondering idly if I'd make the distance before the round would already be over. It was all going to plan; a beautiful and well constructed plan that couldn't possibly fail to propel us to the top of the leader board and whatever glories awaited beyond.
It was then that the first hint of trouble surfaced. At first it wasn't even really apparent. The NVA dead were still scrolling healthily up the side of the screen, but back at base it was all a bit too quiet. Usually by this stage, Goth had asked at least one question, whether it be "Hey guys, what's the key to reload" or "How to I get in a vehicle again", but TS was unusually dead. I lazilly rolled the clunky tub of metal arse that was the Corsair over to one side and looked down towards out main, and there was Goth still happily sitting in the Quad-4, spinning it round and round and round like a spinning top, encased in his own little amusing whirly world. "Fair enough" I thought, since you make your own fun when you're the full-back and it's not like home defence was exactly a challenge.
Then we heard it. On TS came the barely audible "Hey fellas..." in a soft, squeaky whine. An icy chill clutched at my heart as TS exploded with a chorus of anxious questions about what was wrong. As I bored down on the enemy mi8, I could see a Huey far below me throw itself into a steep turn, and swing around to point the main, heading there at full throttle. [TEA]Goth knife [BoTM]BuM_punCher appeared in stark pink on the screen, that being Goth's designated colour in Splado's BFV buddy colouring system. In unison, teammates yelled profanities into their microphones and reversed direction, streaming back towards our beleagured base, now some miles behind us. "Umm, sorry fellas" was drowned out as strategies quickly shifted from powerhouse offence to scrambling defence, a defence that should never have been called into play. As I heaved the lardy blob of barely flying vagina that was my aircraft into a tight sweeping turn back to base, Splado's chopper flashed past. Tellingly it was sans-music. Things were serious.
Seconds later, the point was lost. Our main respawn point had gone. With engines screaming I peered through the veil of mist conferred on me by my ancient 4800ti GFX card, and saw a lone NVA soldier teabagging the deceased goth, the yellow scrotum of victory being repeatedly swallowed by the gaping cakehole of defeat. Waves of NVA spurted from their new spawn point faster than Shadowrunner's children and I knew it was over. Below me, SA-7's thudded into Splado's chopper as Jay bailed out into the muddy river. Dave's gunship thundered over the base with guns blazing, but became a fireball as the captured quad-4 peppered it with holes. I aimed my lumbering truck's nose at the mass of enemy and pressed the button as 4 rockets flashed past me from behind from the pursuing mi8. Another 4 condemned me to a fireball of death seconds later. It was over. Without our vehicles, we were left to spawn in the middle of a muddy ricefield miles from the action, or atop a remote pagoda on the verges of the map.
It was the quickest recorded TEA loss on any map, and the world record fastest loss on Hastings. Splado was contacted by Today Tonight a few days after, but we closed ranks and refused to comment. "Dumbass Loses Main on Hastings" stories started appearing on Digg and on BFV websites, but we held our resolve. We determined to use this as a learning experience, to profit from what was on the face of it, an embarrassing and soul destroying loss to an inferior opponent on an unloseable map. We'd refine our tactics and personnel configurations and be a better team for it. We resolved to introduce a buddy system for Goth, whereby a teammate would tag him at all times during ladder matches to steer him away from potential threats, and curb his propensity to run off the edge of the map in pursuit of imaginary butterfiles or rainbows that only he could see. Above all we introduced a system where player skills would be matched with in-game roles, with Goth being given special low-risk tasks only. After much deliberation we evolved a list of Goth-friendly jobs, the first of which we'd try out in our next ladder match a week away. We were playing Recaiming Hue and our main base was a large square building at the rear of the action. We'd give Goth the foolproof task of spreading C4 over the roof to discourage an attack that in all likeliness would never eventuate. The key skill requisites were the ability to see, and knowledge of gravity. What could possibly go wrong...?
